ValorantJust in
Hush arrives as Valorant 13.09 patch drops
- Hush, the ninth duelist, lands for all players in the 13.09 update after a limited early‑access preview.
- Buff abilities are reorganised into two clear categories—Haste for speed boosts and Snapshot for vision‑based debuffs.
- The Warden’s recoil and bullet spread are smoothed, giving the 2900‑credit rifle a more controllable feel.
Hush makes her debut
After a brief early‑access trial—Dexerto even got a chance to test her powers—Hush is now available to everyone.
Buffs get a makeover
Alongside the new duelist, Riot rewrites how buffs work.
* Haste – any ability that grants increased movement speed, such as Brimstone’s Stim Beacon, Clove’s Pick‑Me‑Up, or Waylay’s Convergent Paths (now renamed to the Haste buff). A timer bar now appears on the UI whenever a Haste effect is active, replacing the previous cluttered timer.
* Snapshot – abilities that reveal a silhouette or still image, exemplified by Cypher’s Spycam and Neural Theft.
The update also standardises several agents’ buff values. Clove’s Pick‑Me‑Up speed boost drops from 15 % to 10 %, aligning her with similar abilities. Her ultimate‑granting “Not Dead Yet” now awards an ultimate point and a signature refresh point to anyone who kills her while the ability is active.
Jett’s passive disappears from the Buy Menu, matching the handling of other non‑purchaseable passives and streamlining the shop interface.
Warden finally tamed
These tweaks aim to make the Warden more controllable without compromising its 2900‑credit price tag.
Beyond the headline changes, the patch tidies up a host of lingering bugs. Clove’s Ruse ability no longer shows its map to enemies below her, and her Pick‑Me‑Up timer disappears from the HUD after use. Cypher’s Cyber Cage keeps its orientation on angled surfaces, and Omen’s Shrouded Step visual now runs its full course. A suite of fixes also touches Gekko, Raze, Sova, and Deadlock, ensuring their abilities behave as intended.
Competitive play gets a subtle quality‑of‑life boost: end‑of‑game pages now display more detailed Performance Score data, and a new “learn more” screen explains the metric. The First Blood accolade’s threshold is raised, making the award harder to earn, though historic counts stay intact. Map rating now leans more on your Act Best Match, rewarding consistency across an act.
Korea‑only players can finally buy Radianite Points directly in‑game, expanding the store’s accessibility.
Sources: Dexerto
This article was written automatically from the reports credited below and GLHF's match data.
